Triangle mesh

Results: 78



#Item
31Software / OpenGL / Virtual reality / Shading / Application programming interfaces / Level of detail / Shader / Triangle strip / Vertex Buffer Object / 3D computer graphics / Computer graphics / Computing

GLOD: A Minimal Interface for Geometric Level of Detail (Online ID papers_0633) dependent LOD extends continuous LOD by creating a hierarchical data structure from which it extracts a mesh tailored to the given viewpoint

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Source URL: luebke.us

Language: English - Date: 2014-07-11 01:15:23
32Triangle mesh / 3D modeling / Tessellation / Lossless data compression / Computer graphics / Electromagnetism / Topology / Electronics / Polygon mesh / 3D computer graphics / Geometry / Static mesh

Microsoft Word - rigo update.doc

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Source URL: meshcompression.org

Language: English - Date: 2014-03-20 15:19:22
33Computing / Mesh generation / Mathematics / Triangulation / GUI widget / 3D modeling / Point cloud / Triangle mesh / Normal / 3D computer graphics / Surfaces / Geometry

Microsoft Word - VRMeshTutorial-MeshRepair

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Source URL: www.vrmesh.com

Language: English - Date: 2014-01-29 19:51:01
34Computer graphics / Imaging / Motion capture / Computer facial animation / Facial motion capture / Skeletal animation / 3D modeling / Topology / Triangle mesh / Computer animation / 3D computer graphics / Visual arts

IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 19, NO. 11,

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Source URL: graphics.cs.uh.edu

Language: English - Date: 2013-09-26 23:17:24
35Imaging / Polygon mesh / Topology / Triangulation / Marching cubes / 3D modeling / Catmull–Clark subdivision surface / Tessellation / Triangle mesh / 3D computer graphics / Geometry / Computer graphics

Semi-Regular Mesh Extraction from Volumes Zo¨e J. Wood Caltech Mathieu Desbrun USC

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Source URL: multires.caltech.edu

Language: English - Date: 2006-06-13 11:28:46
36Motion compensation / Rate–distortion optimization / Deblocking filter / Triangle mesh / H.264/MPEG-4 AVC / Sum of absolute differences / Peak signal-to-noise ratio / High Efficiency Video Coding / Video compression / Video / Electronic engineering

Adaptive Motion Compensation Without Blocking Artifacts Timothy B. Terriberry Mozilla, Mountain View, USA ABSTRACT The Block Matching Algorithms used in most popular video codec standards introduce blocking artifacts whi

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Source URL: people.xiph.org

Language: English - Date: 2015-03-21 18:13:27
37Imaging / Tessellation / 3D modeling / Displacement mapping / Triangle mesh / Non-uniform rational B-spline / Vertex / Computer representation of surfaces / STL / 3D computer graphics / Computer graphics / Geometry

Adaptive Tessellation of NURBS Surfaces F.J. Espino1 M. Boo1 M. Amor2 J.D. Bruguera1 1 Department of Electronic and Computer Eng., University of Santiago de Compostela, 15782 Santiago de Compostela. Spain.

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Source URL: wscg.zcu.cz

Language: English - Date: 2003-01-15 14:31:08
38Mathematics / Triangulation / Polygon mesh / Virtual reality / Graph theory / Triangle mesh / Triangle strip / Vertex / Topology / 3D computer graphics / Geometry / Mesh generation

Near-Optimal Connectivity Encoding of 2-Manifold Polygon Meshes Andrei Khodakovsky Department of Computer Science, Caltech [removed] and

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Source URL: www.multires.caltech.edu

Language: English - Date: 2006-06-13 11:28:00
39Imaging / Polygon mesh / Topology / Triangulation / Marching cubes / 3D modeling / Catmull–Clark subdivision surface / Tessellation / Triangle mesh / 3D computer graphics / Geometry / Computer graphics

Semi-Regular Mesh Extraction from Volumes Zo¨e J. Wood Caltech Mathieu Desbrun USC

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Source URL: www.multires.caltech.edu

Language: English - Date: 2006-06-13 11:28:46
40Mesh generation / Triangulation / Mathematics / Polygon mesh / Virtual reality / Visual effects / Triangle mesh / Delaunay triangulation / Barycentric coordinate system / 3D computer graphics / Geometry / Computer graphics

Multiresolution Mesh Morphing Aaron W. F. Lee∗ Princeton University David Dobkin† Princeton University

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Source URL: www.multires.caltech.edu

Language: English - Date: 2006-06-13 11:28:54
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